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 Skill Levels

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PostSubject: Skill Levels   Thu Aug 21, 2014 5:51 pm

So do you guys think we should implement the Skill Level system this time? And if so, how might we go about determining this?


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PostSubject: Re: Skill Levels   Thu Aug 21, 2014 6:01 pm

Skill level systems are fun but hard to measure I like the idea of seat positions or skill level ranks based on the number of clan members so as long as it's a matter of competing for best rank level thats fine but if it is a matter of trying out for a letter grade of some sort then that doesn't really work.
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PostSubject: Re: Skill Levels   Tue Aug 26, 2014 10:58 pm

Some kind of ladder-type deal would be fun, a little in-clan competition and all that jazz.

I don't know if you were here when we came up with this, Skin, but this is basically a guideline for determining a member's smash skill on a scale of 1-10...

Skill Level Rubric

What do you think of it? I forgot how detailed it was, and I'm sure it could be improved, but overall I think it's useful for a member who wants a semi-objective evaluation of their abilities.


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