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 Skill Level Information

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Eggdude

Eggdude

Number of posts : 3284

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PostSubject: Skill Level Information   Skill Level Information Icon_minitimeSat Apr 03, 2010 3:56 pm

-_---Skill Level---_-
Welcome to the official Skill Level thread. Here, you will learn what an SL is, and how they are determined.
Click on the "Spoiler:" below!!!
Spoiler:
Skill Level Overview:
Skill Levels reflect your overall abilities on Super Smash Bros. Brawl. Testers determine your Skill Level by Brawling you while evaluating, or evaluating saved replays after the actual matches. After evaluation, you are given a Skill Level to show your overall Brawling Ability.
Skill Levels appear as small images in your profile, below are 10 of the possible SL's.

Levels 1-5
Spoiler:
Levels 6-10
Spoiler:

RULES:
On Site: You can request to have your SL re-evaluated if you are unsatisfied, however, you may only request an SL Test once every two weeks.

On Brawl: All SL Tests must consist of at least 2 matches. Specific rules are up to your tester.


Playstyle Categories:
While evaluating your three recorderd matches, Testers go through a list of qualities we look for in a good Brawler, and see how well each quality/category applies to you on a scale of 1-5(for Minor Qualities) or 1-10(Major Qualities).


Evaluated Categories/Qualities:

Spoiler:
SL Evaluation Scale:
Below you will see how many points are required to reach a certain Skill Level.
SL1: 1-5/50 Points
SL2: 6-10/50 Points
SL3: 11-15/50 Points
SL4: 16-20/50 Points
SL5: 21-25/50 Points
-------------------------
SL6: 26-30/50 Points
SL7: 31-35/50 Points
SL8: 36-40/50 Points
SL9: 41-45/50 Points
SL10: 46-50/50 Points


Last edited by Eggdude on Thu Aug 12, 2010 8:38 am; edited 3 times in total
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Eggdude

Eggdude

Number of posts : 3284

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSat May 15, 2010 1:31 pm

Reserved....Tell me if you have questions!
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSun May 16, 2010 10:17 am

Hmm... unfair i cant lay offensively anymore..
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http://www.friendcodes.com/forums/members/46611/killerobi170.htm
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSun May 16, 2010 10:24 am

how is it unfair? its just your disadvantage

i think this will work
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSun May 16, 2010 7:15 pm

I think i got perfect score for sheild and dodging..
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSun May 16, 2010 8:05 pm

that's not for you to decide, obi...
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeMon May 17, 2010 9:16 pm

I know but everyone on this clan already says i dodge and shield alot
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Kirbachu
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Kirbachu

Number of posts : 679

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 4:29 am

~Shine~Killerobi170 wrote:
I know but everyone on this clan already says i dodge and shield alot

This is a true statement, but its better to use shields and dodging at the right time.
I still need to work on this myself happy kirby
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 12:47 pm

tim's right, just because you do it a lot doesnt mean that you do it at the right time, and really, shielding and dodging a lot isnt good, it wears down your shield, so you wouldn't get a perfect in shielding and dodging
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2D_Terror

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Number of posts : 1041

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 2:15 pm

I rarely dodge come to think of it, usually, if I need to "dodge" I just use UpB. Of course, whether or not that can be considered a dodge is left to be said, it DOES have invincibility frames though.
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 3:16 pm

Now thats the gay method of dodging...
That would be annoying.

And sheilding alot isnt easy.. you can get your sheild broken easily
Especially against Marth
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 3:30 pm

then don't shield a lot :/
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2D_Terror

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Number of posts : 1041

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 3:37 pm

Say what you want but it's very effective, more effective than rolling.
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeTue May 18, 2010 5:20 pm

sorry, i meant "don't shield so much if it's a problem for you"

but yeah, just practice your shielding and shizz i guess
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Eggdude

Eggdude

Number of posts : 3284

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeThu May 20, 2010 4:47 pm

I think I'm going to tweak the rules for Brawl for an SL test.

Basically...

- 2, 5-Stock Matches

- 1st Match: Neutral Stage
- 2nd Match: Random(redo if neutral)

I think to grade SL better, members should be exposed to a "neutral" stage, and then an "unfair" stage at random, so that I can see how well they cope with unusual situations.
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeThu May 20, 2010 5:08 pm

HeAvY wrote:
then don't shield a lot :/

Oh my shield doesnt get broken, I do the breaking smirk
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~Zack the Vizard~

~Zack the Vizard~

Number of posts : 815

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeSat Jun 05, 2010 3:02 pm

Oh now I understand!
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~Killerobi170~

~Killerobi170~

Number of posts : 2157

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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitimeThu Aug 19, 2010 4:32 pm

Eggdude wrote:
I think I'm going to tweak the rules for Brawl for an SL test.

Basically...

- 2, 5-Stock Matches

- 1st Match: Neutral Stage
- 2nd Match: Random(redo if neutral)

I think to grade SL better, members should be exposed to a "neutral" stage, and then an "unfair" stage at random, so that I can see how well they cope with unusual situations.

I think you should add this to the first post because I didnt see this part >.>
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PostSubject: Re: Skill Level Information   Skill Level Information Icon_minitime

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